The Evil Within Wiki
Green goo.png

Green Gel, also referred to as Brain Gel, is one of several major resources found in The Evil Within and The Evil Within 2

Large amounts of Green Gel are consumed to enable Sebastian Castellanos to upgrade his gear and abilities.


Green Gel is a seemingly viscous, fluorescent green fluid stored in glass jars that are secreted by the many creatures inhabiting STEM spaces when they die. When exposed to air and not contained in a sealed jar, the Gel would appear to bubble and slowly evaporate, though it loses much of this perceived volatility when collected.

Nearly all enemies in the games drop Green Gel when slain, and the larger and more challenging the enemy, the more Gel will usually drop. Enemies will drop triple the usual amounts of Green Gel during a New Game+ playthrough.

Green Gel is denoted in Sebastian's inventory with the GreenGel.png icon.

Red Gel

Red Gel is a new subtype appearing in The Evil Within 2. Unlike Green Gel that can be found in vast quantities throughout the game, Red Gel vials only show up every now and then, and are collected in units of one at a time. As rare as they are, Red Gels are fortunately only spent in single vials to unlock additional skill paths in the upgrades screen.

Red Gel is denoted in Sebastian's inventory with the RedGel.png icon.


Green Gel acts as a form of currency, used for enhancing skills and equipment at the Safe Haven.

By the time of The Evil Within 2, Green Gel is no longer used to enhance Sebastian's arsenal. Such is the purpose of Weapon Crafting parts instead. As such, Green Gel now drops in much smaller quantities than before, and the upgrades that do require it are comparatively cheaper by a huge margin compared to the first game, or at least are more consistent in terms of price range, with skills costing green Gel 6,000 or more being a relative rarity.


The Evil Within

My Best Friend.jpg My Best Friend
10 Gamerscore - This is a bronze trophy.

Completely upgrade one weapon.
The Power of Three.jpg The Power of Three
25 Gamerscore - This is a bronze trophy.

Completely upgrade three weapons.
Unstoppable Arsenal.jpg Unstoppable Arsenal
40 Gamerscore - This is a gold trophy.

Completely upgrade all weapons.
Why Can't I Hold All This Ammo?.jpg Why Can't I Hold All This Ammo?
20 Gamerscore - This is a bronze trophy.

Upgrade all options in the Stock menu.
Hardbody.jpg Hardbody
30 Gamerscore - This is a silver trophy.

Fully upgrade all of Sebastian's attributes.
It Is What It Is.jpg It Is What It Is
60 Gamerscore - This is a gold trophy.

Finish the game without upgrading any skills with green gel.

The Evil Within 2

You Got Red in You.jpg You Got Red in You
10 Gamerscore - This is a bronze trophy.

Used your first Red Gel.
Stick it in My Veins.jpg Stick it in My Veins
30 Gamerscore - This is a silver trophy.

Completely upgraded all abilities.


  • While the sound effects of Sebastian harvesting Green Gel might imply that he simply scoops up the fluid with a jar, the actual animation involves him drawing the gel up with a Syringe.
  • The depicted use of Green Gel implies that the compound is some sort of psychosomatic fluid that are applied directly to the patient's brain to improve their many higher functions.
    • Seeing as STEM operates by interfacing directly with the human mind, the results of upgrading Sebastian's many abilities could be interpreted as him using the Gel to strengthen this mental connection, thus granting him more perceived power within its worlds.
  • The absolute hard cap for Green Gel is Green Gel 99,999,999. After this cap has been reached Sebastian cannot collect any more gel until he has spent some. Given that the cap is only feasibly attained once the player have exhausted every single gear upgrade, it will likely stay as is for the rest of the game.
  • The Gel bottles use a single static model throughout the two games, and as such the fluid inside will always remain perfectly parallel to the base of the container regardless of the position of the bottle itself.
  • Assets for Red Gel actually existed as far back as the developmental builds of the first game, and the icon image could still be found by digging through the game files.