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New to the series is The Evil Within 2's Crafting mechanic, which allows Sebastian Castellanos to produce helpful items, supplies, or even weapons by combining specific types of ingredients together.

OverviewEdit

Crafting is done either on the fly or at a Bench. While the former is undeniably faster to do, it tacks on an additional ~33% component cost to craft anything, and weapons cannot be created/upgraded on the field.

The craftable supplies are divided into three distinct categories: Ammo and Weapons, Warden Bolts and Medical, each having their own set of unique ingredients. An ammo type becomes available to craft as soon as its corresponding weapon is found with the exception of Warden Bolts, which require Sebastian to discover a specific bolt type first before it can be created.

Crafting IngredientsEdit

Crafting PartsEdit

By the time of The Evil Within 2, Green Gel is no longer spent to upgrade weapons. Instead Crafting Parts and their High-grade variants are used. Normal crafting parts are very common later on and are spent in large quantities to upgrade anything, while High-grade parts are spent on unlocking upgrade tiers only.

As weapon upgrading is disabled on Classic difficulty, these will understandably not spawn.

ComponentsEdit

Components are common articles of scraps that can be found pretty much everywhere within Union, and Safe Houses tend to have some. Some of these components will only spawn once their related craftables have been discovered, most of which are bolt parts.

CraftParts Gunpowder

Gunpowder

"An explosive mixture of potassium nitrate, sulfur, and charcoal, used in shells and cartridges. 12 centuries old and still just as effective."
―Inventory description

Used to craft standard ammo.

 
CraftParts Herb

Herb

"A naturally-occuring plant with medicinal properties."
―Inventory description

Used to craft Syringes & Medical Kits.

 
CraftParts Fuse

Fuse

"A small, block-type fuse from an electric junction box. It cannot, unfortunately, be used to repair broken fuse boxes."
―Inventory description

Used to craft Warden Shock Bolts.

 
CraftParts Nails

Nails

"These long stainless steel nails are the kind typically used in construction. They make great shrapnel."
―Inventory description

Used to craft Warden Explosive Bolts.

 
CraftParts Smoke

Smoke Powder

"This dry powder emits a plume of smoke when exposed to flames."
―Inventory description

Used to craft Warden Smoke Bolts.

 
CraftParts Pipe

Metal Pipe

"A chunk of steel pipe with some rust on the ends. Not worth much as a cudgel. Besides, you've got guns!"
―Inventory description

Used to craft Warden Harpoon Bolts.

 
CraftParts Condenser

Condenser

"This portable condenser unit is used in laboratories to cool gasses and condense them into liquids."
―Inventory description

Used to craft Warden Freeze Bolts.

 

SpecificEdit

Specific parts are only used to craft or repair certain items.

  • Sniper Rifle Body: Found on the roof of the closest building to the right of the Union Visitor's Center. It is guarded by a single Lost and is found next to a dead MOBIUS soldier with the communicator containing the location of the remaining parts.
  • Sniper Rifle Barrel: Found in a shed on the northwestern end of the residential area in the same chapter. It is guarded by a Lament and multiple Losts.
  • Flamethrower Body: Retrieved from Liam O'Neal's dead body in Chapter 11. Unmissable.
  • Flamethrower Tanks: Found on dead Harbingers in Chapters 13 and 14. Two are needed to repair the Flamethrower, and additional ones can be collected for 99 units of fuel each.

RecipesEdit

Items Cost (Bench) Cost (Off-bench)
Weapons & Ammo
Handgun Bullets TEW2 crafting gunpowder x3 TEW2 crafting gunpowder x4
Shotgun Shells TEW2 crafting gunpowder x6 TEW2 crafting gunpowder x8
Sniper Rifle Cartridges TEW2 crafting gunpowder x8 TEW2 crafting gunpowder x11
Assault Rifle Cartridges TEW2 crafting gunpowder x2 TEW2 crafting gunpowder x3
Magnum Rounds TEW2 crafting gunpowder x9 TEW2 crafting gunpowder x13
Flamethrower Fuel TEW2 crafting gunpowder x2 TEW2 crafting gunpowder x3
Sniper Rifle Sniper Rifle Body x1, Sniper Rifle Barrel x1 N/A (Must be crafted at Bench)
Flamethrower Flamethrower Body x1, Flamethrower Tanks x2 N/A (Must be crafted at Bench)
Crossbow Bolts
Shock Bolt TEW2 crafting gunpowder x3, TEW2 crafting fuse x1 TEW2 crafting gunpowder x5, TEW2 crafting fuse x1
Smoke Bolt TEW2 crafting gunpowder x2, TEW2 crafting smoke x1 TEW2 crafting gunpowder x3, TEW2 crafting smoke x1
Explosive Bolt TEW2 crafting gunpowder x3, TEW2 crafting nail x1 TEW2 crafting gunpowder x5, TEW2 crafting nail x1
Harpoon Bolt TEW2 crafting pipe x1 TEW2 crafting pipe x2
Freeze Bolt TEW2 crafting gunpowder x3, TEW2 crafting condenser x1 TEW2 crafting gunpowder x5, TEW2 crafting condenser x1
Health & Recovery
Medical Syringe TEW2 crafting herb x3 TEW2 crafting herb x3
Medical Kit TEW2 crafting herb x5 TEW2 crafting herb x5

AchievementsEdit

CraftingEdit

DIY DIY
10 Gamerscore - Trophy bronze

Crafted something for the first time.
Handyman Handyman
10 Gamerscore - Trophy bronze

Crafted every type of item at least once.

UpgradingEdit

Making Things a Little Easier Making Things a Little Easier
10 Gamerscore - Trophy bronze

Used your first High-Grade Weapon Parts.
Now You're Playing with Power Now You're Playing with Power
20 Gamerscore - Trophy bronze

Upgraded a weapon to Level 3.
They Never Even Stood A Chance They Never Even Stood A Chance
20 Gamerscore - Trophy silver

Completely upgraded all weapons.
A Little Extra Kick to it A Little Extra Kick to it
20 Gamerscore - Trophy bronze

Upgraded one of your Warden Crossbow bolts to max level.

TriviaEdit

  • The Crafting mechanics in The Evil Within 2 seems to depict the act in a very streamlined and simplified manner, as Sebastian can cobble together useful resources despite only using the most basic components in their construction.
    • The most egregious examples are the ammunition recipes, as they don't require scrap metal to forge new casings despite the Workbenches having the facilities to do so. In fact, scrap metal isn't utilised at all in ammo crafting, being relegated to generic weapon upgrade parts instead.
    • Crafting Warden Bolts, possibly with the exception of Harpoon Bolts, also only requires the player to have the basic ingredients of the bolt tip, without actually needing to provide the components to craft the bolt bodies themselves.